![]() And both functions are integrated in the mini games in such a way that even free players can get enough fun out of these (instead of facing frustration, as it occurs in most other war games). It's more like a sim city style game with the additional options for wars and trading. Main theme of the game is empire building. In fact, attacking others gives you little benefits, and you would start avoiding after a while (unless you're too much into hurting others.) Then again, attacking each other is not crucial aspect of the game. Only people in the neighborhood can attack each other, and they're mostly somewhat of the same strength. In reality in this game it doesn't matter how strong the other people on the server are, because no one can attack no one randomly. The people complaining wouldn't have learned the basic concept of the game and would have quit. This game is unlike most other games out there, because it DOES NOT force you to spend money. The Notes Feature.I don't understand the negative reviews.The following features remain "online features", which are available via the FoE Helper Website for technical reasons. LB overview: which player has which LB at what level.Guild Expedition placements (member participation is already included).The following functions are currently not yet included in the extension and will be added with one of the next updates: Since version 2.5.7.0 we now also offer the guild member module directly in the extension, which is why we have removed the corresponding modules from our website. All data is now stored locally on your own device and no longer transferred to our server. These were the "Moppelassistent" and the LB investments. In the last few months we put a lot of effort into making as many features directly available in the extension and taking the opportunity to add some more functionality.
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